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GEMUnityTransport

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Namespace: wevr.GEM.Runtime

Type: Class

Inherits: UnityTransport

Description

Custom implementation of the UnityTransport that forces the GEM Port on the UnityTransport We do this because for unexplainable reason, if we set the port of the default UnityTransport, it gets changed successfully in Unity Editor and StartServer(), but the exact same code, in Windows Server build, leads to the StartServer() to launch with the default 7777 port. I've tried everything that is exposed to developers and in the Documentation.

Methods

StartClient

override bool StartClient()

StartServer

override bool StartServer()

Fields

forceGemAddress

static bool forceGemAddress