GEMUnityTransport¶
Namespace: wevr.GEM.Runtime
Type: Class
Inherits: UnityTransport
Description¶
Custom implementation of the UnityTransport that forces the GEM Port on the UnityTransport We do this because for unexplainable reason, if we set the port of the default UnityTransport, it gets changed successfully in Unity Editor and StartServer(), but the exact same code, in Windows Server build, leads to the StartServer() to launch with the default 7777 port. I've tried everything that is exposed to developers and in the Documentation.
Methods¶
StartClient¶
override bool StartClient()
StartServer¶
override bool StartServer()
Fields¶
forceGemAddress¶
static bool forceGemAddress